Visualization of Reusable Software Assets

نویسندگان

  • Omar Alonso
  • William B. Frakes
چکیده

This paper presents methods for helping users understand reusable software assets. We present a model and architecture for visualizing reusable software assets. We described visualizations techniques based on design principles for helping the user understand and compare reusable components.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Configuration Management for Reusable Software

This paper discusses the configuration management of reusable software, and proposes an architecture that incorporates configuration management with a software library. Introduction Software configuration management concerns monitoring and controlling changes to software. This paper discusses configuration management of reusable software assets, drawing on previous work on configuration managem...

متن کامل

ONTO-ResAsset Development: An Ontology for Reusable Assets Specification and Management

Reuse is an important mechanism to increase productivity and to reduce time and costs during software development. Although source code is the most commonly reusable asset, other types of assets can also be reused, such as requirements, business processes, analysis and design models, etc. In this context, it is important that the knowledge about reusable assets and its management are available ...

متن کامل

PuLSE-I: Deriving Instances from a Product Line Infrastructure

Reusing assets during application engineering promises to improve the efficiency of systems development. However, in order to benefit from reusable assets, application engineering processes must incorporate when and how to use the reusable assets during single system development. However, when and how to use a reusable asset depends on what types of reusable assets have been created. Product li...

متن کامل

Engineering Languages for Specifying Product-Derivation Processes in Software Product Lines

The goal of a Software Product Line (SPL) is to create a set of reusable software assets for the rapid production of a software systems family aimed at a specific market segment. The main objective of SPL engineering is to construct, as automatically as possible, specific products after selecting the particular set of features that must be included in them. Unlike traditional engineering of sin...

متن کامل

&%55$ssolhggwrr'hyhorsphqwwzlwkk5hxvhh%dvhggrqq0hfdqrvv 0hfdqrv$q2yhuylhz

ion levels, called reusable assets, these elements have to be stored in an adequate repository [4,5]. The supported abstraction levels are requirements level, design level and implementation level. Around the a reuse model has been defined, which is articulated over three edges, the technical model, the process model and the qualification model. The technical reuse model presents a duality comp...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2000